![]() One idea is that you can use it to create samples in TidalCycles. I am now ready to loop the sound I create with TidalCycles. If signals overlap, then this will immediately produce a muddy I am glad to hear that you liked my live looping stuff! What I also find important is that you should be very careful with effects like reverb or delay (or leave them out for BD/bass). The danger is of course that you then always have to send the bass to a fixed channel. This could be achieved live by using a mixer/DAW for this. Otherwise it has already been mentioned that the separation of overlapping frequencies with an EQ is very important. If I need a bass sound quickly, I use my chromatic sampled bass I created (I uploaded this on my Github page maybe someone find it useful) Ideally, this should even be considered for rhythm elements such as a tom, so that the pitch of the samples does not conflict. Or you have a sample pack where the samples are sorted in the correct pitch. Ideally, the sample should be in c to have the correct note mapping when changing the speed with up. When I create samples, I correct the pitch in my Ableton DAW if necessary. The first is that the samples used must be in tune. I would like to tell what I know about this topic so far and what I personally have made good experiences with.įirst, I should mention that I mainly make sample-based music and try to combine that with instruments. And now superchip is at the top of my todo list -thanks for the tip
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